IDS_SPACES/28_NAVAL_MISSION
REPLAY_BATTLE_START_TIME
x{{value|sumByKey:'amount'}}
REPLAY_MY_TEAM |
---|
{{player.squad|character}} | [{{player.clan.name}}] {{player.name | translate}} |
|
{{player.ship.level.roman}} | {{player.ship.name}} | {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} | {{player.planes == null ? '--' : player.planes}} |
REPLAY_ENEMIES |
---|
{{player.planes == null ? '--' : player.planes}} | {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} | {{player.ship.name}} | {{player.ship.level.roman}} |
|
[{{player.clan.name}}] {{player.name | translate}} | {{player.squad|character}} |
Ranked battle in epicenter mode. Both teams never managed to gain a significant advantage for the first 12-15 minutes, and were losing ships at an equal rate. Finally when we were down to 3 ships each, the Red team took all three epicenter circles. But we rallied and halted their points gain retaking two of three circles, but two more on each team were sunk (myself included) in the process. This left a Worcester on my team and a Thunderer on the Red team. The Thunderer had the health for and could have charged the Worcester for an easy kill and win, but he chose to "win smart", not "win hard". Both ships just kept taking and retaking circle control without facing each other until the battle timer ran out and we lost on points.
COMMENT_PLEASE_LOG_IN