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Even Queen Liz couldn't save the day

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  • REPLAY_TEAM_SCORE
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DEFEAT

IDS_SPACES/17_NA_FAULT_LINE

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{{replay.data.killer.username}} {{replay.data.killer.ship.tier.roman}} {{replay.data.killer.ship.name_ids | translate}} Viperthought VI Queen Elizabeth
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69 902
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ACHIEVEMENTS
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{{player.squad|character}} [{{player.clan.name}}] {{player.name | translate}} {{player.ship.level.roman}} {{player.ship.name}} {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} {{player.planes == null ? '--' : player.planes}}
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DESCRIPTION

Tier 6 Battle on Fault Line. My Queen Elizabeth started off a bit slow, wasn't getting her hits in, but then it started to go right. I had to turn back to help with the defence of the base, which in turn resulted in my getting a Kraken with some timely salvos, however despite this the scores were tight, and kept going back and forth as we would kill a ship and then they would kill a ship. It ended up with the Friendly Nurnberg choosing violence despite us being too far away to support, which in turn cost us the game.

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